News

GKL August casino revenue falls 11.3% to $22.9m

Casino drop increased 7.2% despite lower table and machine revenue, while year-to-date sales remained above 2025 levels.

· 2 min read
Share this article
Follow us on Google
AI Summary
Sign in to listen
gkl-august
Key Points
August casino revenue fell 11.3% year-on-year and 25.4% month-on-month to KRW31.1bn
Casino drop increased 7.2% year-on-year to KRW341.4bn despite the revenue decline
Casino revenue for the first eight months of 2026 remained 5.6% higher at KRW300.0bn 

Grand Korea Leisure (GKL) reported casino revenue of KRW31.1bn ($22.9m) for August 2026, down 11.3% year-on-year and 25.4% from July, interrupting the operator's stronger performance earlier in the year.

Table game revenue accounted for KRW27.8bn, declining 10.8% year-on-year and 26.9% sequentially. Machine revenue fell 15.4% from August 2025 to KRW3.30bn and was 9.8% below July.

The revenue decline came despite higher gaming volume. Casino drop, representing the amount exchanged by customers for gaming chips, reached KRW341.4bn in August. This was up 7.2% year-on-year and 5.0% month-on-month, indicating that the weaker revenue result was not accompanied by a contraction in wagering activity.

GKL operates three foreign-player-only Seven Luck casinos, with two properties in Seoul and one in Busan. The operator is a subsidiary of the Korea Tourism Organization, which is affiliated with South Korea's Ministry of Culture, Sports and Tourism.

Both Seoul properties recorded lower casino revenue in August. Seoul Dragon City generated KRW12.85bn, down approximately 10.0% year-on-year and 2.0% from July. Revenue at the Gangnam property fell 13.3% year-on-year to KRW12.41bn, including a 43.1% sequential decline.

GKL August 2026 casino revenue

Grand Korea Leisure reported KRW31.1bn in casino revenue for August, with table games accounting for the majority of revenue.

Despite the August contraction, GKL's casino revenue for January through August reached approximately KRW300.0bn, up 5.6% year-on-year. Cumulative casino drop increased at a faster rate, rising 10.5% to KRW2.65trn.

The year-to-date increase has coincided with continued recovery in South Korea's inbound tourism market. Foreign arrivals reached 10.71 million during the first half of 2026, up 21.3% year-on-year, with increases recorded from China, Japan and Taiwan. 

Revenue performance among foreigner-only casino operators has varied despite those stronger visitor numbers, reflecting differences in customer mix, gaming volume and hold rates.

GKL also entered August following improved second-quarter results. Consolidated Q2 revenue increased 19.3% year-on-year to KRW120.5bn, while operating profit rose 30.5% to KRW20.8bn and net income increased 6.2% to KRW18.0bn. Japanese visitation was among the contributors to higher gaming volumes during the period. 

In November 2025, GKL reported casino revenue of KRW41.7bn, up 12.9% year-on-year, as table revenue improved and the operator returned to monthly growth following two consecutive declines. 

Good to know

GKL has secured a new 10-year lease for its Seven Luck Gangnam COEX casino, with the agreement covering the property through October 2035

Reaction Board

News Analysis

View All
Belatra

Think global, play local: How player preferences are driving iGaming

Global Gaming Insider speaks with the Belatra team about localisation, regional player preferences and the trends shaping iGaming's future.

12 min read • • By Tim Poole
rob jones brazil

Rob Jones: What Brazil can learn from Spain, Italy and the Netherlands

The regulatory expert, a previous CLO and director at Entain, Pinnacle, Playnetic and more, says he advised caution about entering Brazil. But he remains optimistic about the country’s long-term betting future.

13 min read • • By Tim Poole
ntiacombined

NTIA Panel: The casino industry’s economic impact in times of uncertainty

The NTIA, in association with the BGC and Hippodrome Casino, explores the economic and social contribution of Britain's casinos, the potential impact of changes to Machine Games Duty and societal contributions beyond gaming.

6 min read • • By Will Underwood

In The News

View All