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Century Entertainment posts H1 revenue as online gaming drives profit

Interim results show group returning to profit after launching Philippine online gaming platform.

· 3 min read
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Century Ent H1 revenue
Key Points
Group records HK$5.76m (US$739,000) in revenue, driven mainly by new online gaming operations
Net profit reaches HK$26.4m after offsetting gains and impairment reversals
Online gaming platform achieves gross margin of 80.7%, signalling strong early traction

Century Entertainment International Holdings has reported a sharp turnaround for the six months ended 30 September 2025, driven largely by the launch of its new online gaming platform in the Philippines.

The company posted revenue of HK$5.76m, marking its first income after reporting no revenue during the same period last year.

The group's new online gaming subsidiary, Konphil Technology Company (KTC), contributed HK$5.1m to revenue shortly after commencing operations in July. The segment delivered a gross margin of 80.7%, reflecting the strong profitability of the sub-licensing model under its partnership with World Platinum Technologies, a PAGCOR-licensed provider.

Century Entertainment recorded a net profit of HK$26.4m, compared with a loss of HK$11.4m in the prior period. However, much of this improvement came from non-recurring gains, including HK$3m from the offsetting of liabilities and a HK$30.2m reversal of impairment loss linked to a settlement with a former director.

The group also launched a second business line trading premium camellia oil in mainland China, generating HK$690,000 in revenue. This segment reported a small loss during the period as it remains in an early development stage.

Despite the headline profit, the company continues to face financial pressure. It reported net liabilities of HK$98.6m and a gearing ratio exceeding 1,000%, with the going-concern assumption reliant on continued support from a major shareholder and the expansion of new gaming operations.

Management said it expects the online gaming platform to become a core revenue driver, with plans to scale distribution, enhance user acquisition and pursue additional gaming opportunities in Southeast Asia.

Good to know

The group reported net liabilities of HK$98.6m, meaning financial pressure remains despite the interim profit

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