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Inspired Entertainment reports $86.2m Q3 revenue surge

The B2B provider has shown a major surge in the 'interactive' department, delivering a record quarter.

4 min read
inspired entertainment strong q3 results
Key Points
The interactive games segment grew by 48% in Q3
Inspired won the prize for Product Innovation of the Year at the 2025 Global Gaming Awards
Overall revenue for the quarter is up 12% year-over-year

While overall net revenue jumped impressively by 12% year-over-year to $86.2m, the segmentation of Inspired Entertainment's Q3 results shows that interactive games were where the most eye-catching growth originated.

Momentum in that part of the business saw it grow by 48% compared to Q3 2024, from $10.2m to $15.1m.

October saw another record month for the department, and three of Inspired's games featured in Eilers Fantini's Top 30 new online slot titles recently.

This is clearly not a flash in the pan either, as when you zoom out to a nine-month period, the YoY growth is nearly identical.

Looking again at the company's performance as a whole, adjusted EBITDA shows up at $32.3m, marking an 11% increase, again driven by an all-time-high adjusted EBITDA from the interactive games sector.

Results were not comprehensively positive, with Virtual Sports taking a 17% hit, while Gaming remained by some distance the most lucrative element of Inspired's business, raking in $27.1m in revenue for Q3.

The company entered West Virginia during Q3, the supplier's sixth active US market, and it was through market share gains across the UK and North America that the company has thrived of late.

Brooks Pierce, CEO of Inspired, commented: "We expect further gains as we roll out key titles within our leading brand franchises and introduce industry-first new multiplayer experiences. Our strong presence at G2E reinforced this momentum, highlighted by Hybrid Dealer winning the Global Gaming Award for Innovative Product of the Year, an amazing achievement for a company of our size."

Also in the UK, the sale of the holiday parks business and associated leisure assets has raised a healthy sum of $18.6m.

Away from those core markets however, Brazil has been a source of major growth, and while overall the virtual sports segment has become less profitable, from a region-specific perspective, the launching of virtual sports with six new operators in the country was a major recent highlight.

Looking to the future, the management at Inspired has said that it remains confident in the current strategic vision and expects interactive to continue its momentum into Q4 and beyond.

Lorne Weil, Executive Chairman of Inspired, struck a positive tone, saying: "With strong momentum across interactive and gaming and the benefits of a more agile, capital-light structure in 2026, we expect digital mix to increase and adjusted EBITDA margins to expand, more than offsetting the adjusted EBITDA reduction from the divestiture."

Good to know

Inspired partnered with EstrelaBet during September 2025 to expand its reach in the Brazilian iGaming market

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