Bragg Gaming Q2 revenue decreases 12%, H1 net loss totals €4.1m
The supplier’s adjusted EBITDA for the second quarter of 2026 increased 1.8% to €3.5m, while operating loss totaled €1.9m and decreased from the €2.3m loss reported for Q2 2025.
The supplier’s adjusted EBITDA for the second quarter of 2026 increased 1.8% to €3.5m, while operating loss totaled €1.9m and decreased from the €2.3m loss reported for Q2 2025.
Underlying EBITDA increased 15% to £138.3m, while the operator expects digital profitability to decline in FY27 as the higher UK Remote Gaming Duty takes full-year effect.
UK and Ireland online NGR increased 13% on a constant-currency basis, while Entain agreed the first stage of its phased exit from its Central and Eastern European business.
The Macau operator posted lower reported quarterly revenue and EBITDA while continuing to expand its non-gaming business.
Digital Gaming Solutions generated Php200.3m during the quarter, accounting for 57% of group revenue as PhilWeb widened its B2B platform and content distribution business.
Revenue remained stable despite higher gaming duties, while the proposed acquisition continues towards completion.
CEO Manuel Stan cited ‘industry-wide headwinds in organic search’ as primary reasons for the softer results during Q2 and H1 2026, as well as a ‘structural reality’ of shifting dynamics.
While net revenue during the first half of 2026 managed to rise by 3% for a total of $29.7m, adjusted EBITDA for Q2 and H1 increased 29.3% and 31.8%, respectively, to $2.6m and $5.5m.
DoubleDown’s adjusted EBITDA for Q2 increased 17.3% to $39.3m, while profit for the period rose 50.9% to $32.9m. High Roller’s Q2 revenue fell 51.6% to $2.8m, reports $2.4m net loss.
The operator also reported a 46.7% decrease in consolidated AEBITDA for Q2 to $7.3m, while Playstudios net loss for the quarter totaled $13.3m and increased 350.3% year-over-year.