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Grand Korea Leisure February casino revenue rises 17%

Table and machine gaming lift performance; cumulative revenue up 12% in early 2026.

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Key Points
February casino revenue up 17% year-on-year to KRW 38.1bn (US$28.5m)
Year-to-date casino revenue increases 12% to KRW 74.7bn
Gaming drop rises 9% year on year to KRW 285.7bn

Grand Korea Leisure Co (GKL), operator of the foreigner-only Seven Luck casinos in South Korea, reported a solid year-on-year improvement in gaming revenue for February 2026, according to its latest filing with the Korea Exchange. Casino sales rose 17% year on year to KRW 38.1bn, supported by continued strength in both table and machine performance.

Table revenue for the month reached KRW 34.8bn, an increase of 16% from a year earlier. Machine revenue totaled KRW 3.3bn, representing a 35% year-on-year rise.

Compared with January, overall casino revenue grew 4%, with table revenue up 5% month on month and machine revenue down 5%. Gaming drop for February stood at KRW 285.7bn, up 9% year on year though 7% lower than in January.

Cumulatively, drop for January–February reached KRW 591.7bn, up 12% compared with the same period last year. The company’s early-year performance also reflected gains on a cumulative basis.

Year-to-date casino revenue for January–February increased 12% year on year to KRW 74.7bn. Table revenue over the same period rose 11% to KRW 67.8bn, while machine revenue climbed 27% to KRW 6.8bn. 

GKL stated that all financial results are preliminary and may be subject to revision. The company provided no additional commentary on forward guidance but confirmed that the disclosure was made for timely communication with investors and market participants.

Good to know

“Drop” refers to the amount paid by customers to purchase chips and serves as a key indicator of gaming volume

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