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Sega Sammy sales increase 14% to $3.1bn for FY26 despite Stakelogic struggles

Stakelogic may have struggled following changes in the Netherlands, but Sega Sammy's core business pillars remain strong.

2 min read
A pachinko machine in the background, with
Key Points
Sega Sammy saw generally positive results, though Stakelogic performed badly
Every sector saw growth and increases in sales, but operating income and adjusted EBITDA still fell
The pachinko, pachislot and gaming business sectors show promising growth

Sega Sammy has published its FY26 results for the period ending 31 March, 2026. 

Overall sales at the company increased 14% to JPY 487.5bn (US$3.1bn), but operating income decreased 2% to JPY 47.1bn. 

The adjusted EBITDA fell 73% to JPY 16.6bn, and extraordinary losses amounted to JPY 58.8bn. 

Most notably, the JPY 45bn net profit from last year turned into a JPY 5.7bn net loss this year.

This was primarily attributed to the impairment losses from Rovio and Stakelogic, the latter of which was the topic of a separate letter to shareholders. 

Sega Sammy explained that, regarding Stakelogic: “The acquisition of which was announced in 2024, the business environment in the Netherlands, which was its primary market, has deteriorated at a faster pace than anticipated due to stricter regulations, resulting in lower profitability than originally projected at the time of the acquisition.”

However, looking at the individual and relevant parts of the extensive Sega Sammy business can help paint a more accurate picture of operations. 

Sega Sammy FY26 sales (JPY bn)

A graph of Sega Sammy's FY26 results.

Pachislot and pachinko business 

The pachislot and pachinko machines business performed particularly well, especially when compared to other sectors of the company. 

Overall sales grew 36% to JPY 132bn, split between JPY 75.3bn from pachislots and JPY 44.3bn from pachinko machines. 

Operating income increased by 61% to JPY 32.1bn, and adjusted EBITDA saw a 40% increase to JPY 33.7bn. 

The number of pachislot sales doubled with 57% growth to 135,702 units, while pachinko sales dipped 2% to 97,728 units. 

Some of the last titles published during this period were Ghost in the Shell, Bakemonogatari, Tokyo Revengers and Hokuto no Ken. 

Sega Sammy FY26 Adjusted EBITDA (JPY bn)

A graph showing the adjusted EBITDA figures per business segment.

Gaming business 

The gaming sector covers both B2B and B2C verticals. Starting with the B2B, sales grew fivefold from JPY 5.4bn to JPY 25.3bn.

Mostly due to Stakelogic, operating income fell from JPY -0.7bn to JPY -7.2bn. 

Adjusted EBITDA also fell from JPY 1bn to JPY -18.4bn. 

Understandably, Paradise Sega Sammy’s results were posted separately to this. 

The integrated resort’s sales increased 11% to JPY 597.4bn, split between JPY 479.6bn from casino operations, JPY 96.6bn from hotel stays and JPY 21.2bn from other endeavors. 

Gross profit grew 24% to JPY 168.4bn, operating profit jumped 37% to JPY 102.5bn and net profit mirrored this with a 44% increase to JPY 104.2bn. 

The number of casino visitors increased from 363,000 to 434,000 during this period.

Good to know

Smart Pachislot Hokuto No Ken Chapter of Resurrection 2, released January 2026, is the best-selling slot during FY26 with 49,359 units sold

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