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Light & Wonder Q2 revenue grows 2.3% to $828m, H1 net income falls 2.8%

The supplier generated nearly $1.62bn of net revenue for H1 2026, representing an increase of 2.2%, while first-half consolidated AEBITDA totaled $710m and grew 7.1%.

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Light & Wonder Q2 H1 2026
Key Points
Net income for Q2 rose 26.3% to $120m, as consolidated AEBITDA climbed 8.8% year-over-year to $383m
Gaming accounted for $554m of Light & Wonder’s Q2 revenue and increased 5%, while SciPlay revenue fell 9% to $182m
iGaming produced $92m of Q2 revenue and grew 14%, as well as $183m of H1 revenue for a rise of 16%

Light & Wonder has reported its financial activity for both the second quarter and first-half periods of 2026, with revenue and consolidated AEBITDA managing to rise year-over-year despite a fall in H1 net income. 

Q2

During Q2 2026, the supplier recorded $828m of net revenue for a rise of 2.3%, while consolidated AEBITDA increased 8.8% to total $383m. Net income for the quarterly period grew 26.3% to $120m, with Light & Wonder’s operating income rising 10.4% to $223m. 

Gaming accounted for $554m of Light & Wonder’s net revenue for Q2 and increased 5%, even while SciPlay operations witnessed a decrease of 9% to $182m. iGaming managed to increase revenue 14% to $92m, while services and products generated Q2 revenues of $601m and $227m, respectively, equating to growth of 6.2% but a decrease of 6.6% for the latter. 

Light & Wonder Revenue History - Q2

in $mil

Gaming operations totaled $247m of Q2 revenue, having increased 18.2%, as Light & Wonder’s gaming machine sales decreased 3.7% to $184m. Gaming systems accounted for $61m of Q2 revenue and decreased 16.4%, although table products revenue grew 12.7% to $62m. 

Third-party platforms produced $129m of Sci-Play revenue but fell 21.8% year-over-year, offsetting a 51.4% increase in direct-to-consumer revenue to $53m. Gaming’s consolidated AEBITDA for Q2 totaled $307m and increased 10%, while SciPlay’s decreased 3% to $72m. 

iGaming generated $33m of Light & Wonder’s total consolidated AEBITDA for the second quarter of 2026 and increased 18%. 

H1

For H1 2026, the supplier generated nearly $1.62bn of net revenue , representing an increase of 2.2%, while first-half consolidated AEBITDA totaled $710m and grew 7.1%. Light & Wonder also reported a net income decrease of 2.8%, however, for a total of $172m. 

Gaming drove $1.07bn of revenue for the first-half period and increased 4%, as SciPlay revenue fell 8% but still managed to account for $368m. iGaming produced $183m for H1 and increased 16%, the highest year-over-year change of any Light & Wonder vertical. 

iGaming’s consolidated AEBITDA also witnessed the highest growth from H1 2025, rising 20% to $66m. Light & Wonder produced $578m of consolidated AEBITDA from gaming, equating to growth of 8%, as well as $138m from SciPlay operations which remained stagnant year-over-year. 

Light & Wonder Net Income History - Q2 + H1

in $mil

Services generated nearly $1.2bn of H1 revenue and rose 9.4%, followed by products revenue which decreased 13.9% to $422m. Operating income also fell during H1 for Light & Wonder, decreasing 5.1% to $352m. 

Gaming operations produced $486m of the vertical’s total revenue, representing an increase of 27.2%. Revenue from gaming machine sales and gaming systems totaled $340m and $115m, respectively, equating to decreases of 14.6% and 15.4%. 

Table products revenue increased 17.9% to $125m, however, while third-party platforms accounted for $265m of SciPlay revenue and decreased 21.8%. Direct-to-consumer platforms once again increased revenue from the prior year period, rising 63.5% to $103m. 

Light & Wonder extends operations in Illinois

In April, the supplier was awarded a new 10-year contract by the Illinois Gaming Board following a competitive public bidding process, as Light & Wonder will roll out its Connexus Central Communication System to meet the regulator’s current and future needs.

The CCS was created to ensure that state regulators can provide a suitable level of oversight while maintaining system integrity and data security.

Good to know

Light & Wonder appointed Lauren Bates as GM for Canada operations on April 2, where she will oversee management of core business segments – including games, systems and table products

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Light & Wonder Q2 H1 2026
[ELEVATED IMPORTANCE]

Light & Wonder Q2 revenue grows 2.3% to $828m, H1 net income falls 2.8%

The supplier generated nearly $1.62bn of net revenue for H1 2026, representing an increase of 2.2%, while first-half consolidated AEBITDA totaled $710m and grew 7.1%.

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