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  1. Scientific Games selected as digital partner for European lottery alliance LEIA

    Two-year agreement will see Scientific Games deliver digital game projects and localised content across five European state lotteries.

    21 Jan 2026 · 3 min read · By Shaan Khan
  2. SCCG Management and EXL form data analytics partnership

    Collaboration aims to apply enterprise analytics and AI tools to operational and player data across regulated gaming markets.

    21 Jan 2026 · 3 min read · By Shaan Khan
  3. Allwyn and OPAP waive cash exit condition as merger moves toward completion 

    Boards approve waiver tied to shareholder exit rights, clearing a key hurdle in the planned business combination expected to close in the first half of 2026.

    20 Jan 2026 · 3 min read · By Shaan Khan
  4. QTech Games expands aggregation catalogue with GameTimeTec content deal 

    The agreement adds a multi-genre games portfolio to QTech’s platform, supporting continued content expansion across emerging gambling markets.

    20 Jan 2026 · 3 min read · By Shaan Khan
  5. Global Gaming Awards EMEA 2026: Winners announced at exclusive event in Barcelona

    The Awards, powered by Global Gaming Insider, once again celebrated excellence across the EMEA region.

    19 Jan 2026 · 3 min read · By Mariya Savova
  6. RubyPlay appoints Dima Reiderman as CCO

    The executive hire follows RubyPlay’s rollout of a studio-based content ecosystem, as the supplier targets wider regulated market expansion through 2026. 

    19 Jan 2026 · 3 min read · By Shaan Khan
  7. Big Daddy Gaming expands European reach through Wildz Group partnership

    The agreement will see the slot studio’s early portfolio rolled out across multiple regulated casino brands, extending its distribution footprint following a series of recent European market launches.

    16 Jan 2026 · 3 min read · By Shaan Khan
  8. Betting on nostalgia: The latest trend in gambling

    As more brands and verticals lean on pre-existing IPs to sell products, could gambling companies also find a way to use nostalgia and emotional connections to increase revenue?

    15 Jan 2026 · 5 min read · By Megan Elswyth
  9. EU Court of Justice Malta ruling: Players are protected by home country laws

    The C-77/24 case asked the question of whether player harm occurred where the customer lived and played the games, or whether it was more applicable to locate it where the online casino was licensed instead.

    15 Jan 2026 · 2 min read · By Megan Elswyth
  10. Glitnor rebrands as LCKY Group to support next phase of regulated market growth

    The rebrand aligns the parent company more closely with its consumer casino brands and in-house studio Swintt, as the group prepares for further international expansion.

    15 Jan 2026 · 3 min read · By Shaan Khan