News

Inspired Entertainment: FY25 Interactive revenue strong despite Q4 declines

The company has experienced a 2% year-on-year rise in FY25 revenue, with Q4 revenue declining 7%.

· 2 min read
Share this article
Follow us on Google
AI Summary
Sign in to listen
inspired-results
Key Points
Inspired Entertainment has reported its latest financial figures
Q4 revenues were subject to a year-over-year decline, with FY25 revenue rising slightly
Interactive revenues broke records for the company in 2025, experiencing significant rises

Inspired Entertainment has reported its latest financial results, highlighting a revenue figure of $304.1m, up 2% year-over-year, despite a 7% drop in final quarterly revenues.  

Indeed, the supplier’s final results for the 2025 financial year represent a mixed bag, with operating income falling slightly over the calendar year, juxtaposed by consistently strong revenue from the company’s interactive department – up significantly both during Q4 and the full-year periods. 

Q4: Interactive & Gaming lead the way 

Overall, Inspired Entertainment reported a total Q4 2025 revenue of $77.2m, down 7% in comparison to results from the same period of 2024. Of the company’s four segments, its Interactive department experienced the only revenue growth, rising by 53% year-over-year to $17.8m. Gaming led the way in revenue earned, recording a figure of $36.3m, down 6% from Q4 2024, with Virtual Sports reporting $9.4m and Leisure reporting $13.7m – down 7% and 39%, respectively.  

Regarding EBITDA, Inspired’s Gaming and Virtual Sports departments both reported upswings of 2% and 1%, respectively – with Gaming EBITDA settling at $19.8m and Virtual Sports EBITDA reaching $7.3m. Overall net operating income dropped 14% year-over-year during Q4, with Inspired reporting a net loss of $7.2m, down from a net income figure of $67m during Q4 2024.  

FY 2025: Virtual Sports struggles as Interactive thrives 

Revenues for the supplier during the full-year period did rise by a marginal 2% last year, settling at $304.1m. The two key departmental drivers of this slight incline were Gaming – which reported a revenue of $112.3m, up 2% year-over-year – and Interactive, which boasted a notable revenue rise of 49% to $58.6m. Virtual Sports revenue continued on its downward trend by falling 19% to $36.6m, with Leisure revenues dropping 5% to $96.6m.   

Elsewhere, Inspired Entertainment’s overall Adjusted EBITDA figure for the full-year period experienced a healthy upswing of 11% year-over-year. Net operating income did, however, decline by 1% in comparison to results from the prior year.  

CEOs comments 

Speaking on these latest results, Brooks Pierce, President and CEO of Inspired Entertainment, said: “Our fourth-quarter results reflect the strength of our underlying business and the progress we are making in advancing our strategic priorities.  

“We delivered record Interactive revenue (+53% YoY) and Adjusted EBITDA (+60% YoY), underscoring the scalability and operating leverage of our digital core growth engine. With digital representing 52% of Adjusted EBITDA following the November divestiture of our holiday parks business, we achieved a record Adjusted EBITDA margin for the quarter.” 

This latest development falls less than 24 hours after the announcement that Inspired Entertainment had entered into a new agreement with bet365, with the pair extending their pre-existing virtual sports partnership ahead of the 2026 World Cup.  

Good to know

In comparison to results from the third quarter of 2025, Inspired’s Q4 2025 revenues dropped by 11.7%

Reaction Board

News Analysis

View All
Alina Mihaela Popa Interview

Alina Mihaela Popa: Three techniques that make a flagship product

Iconic21's Chief Commercial Officer discusses how to grow an iGaming franchise.

4 min read • • By Will Underwood
SiGMA World Themes: AI, Crypto and more

SiGMA World preview: AI, crypto and the event's biggest themes

Experts from all over the world and across the whole industry will gather in November to discuss some of the biggest topics in gambling.

5 min read • • By Patrick Fasolis
onlyplay

Gaming's next frontier: Rethinking UX, mechanics and player engagement

Onlyplay CEO Christina Muratkina speaks to Global Gaming Insider about shifting iGaming marketing trends, UX beyond mechanics, Onlyplay's recent rebrand and more...

6 min read • • By Will Underwood

In The News

View All