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Grand Korea Leisure July revenue rises 6.9% to KRW41.6bn

The operator’s year-to-date revenue is also up 8%, despite this July’s casino drop declining from last year.

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Key Points
Grand Korea Leisure’s July revenue rises 6.9% year-over-year and 12% from June 2026
Table revenue was the company’s key sector, with machine revenue falling month-over-month
The operator’s cumulative YTD table and machine revenue, alongside cumulative drop, have all risen year-over-year

Korean foreigner-only casino operator Grand Korea Leisure (GKL) has posted its latest financial results for the month of July 2026, highlighting a revenue rise of 6.9% year-over-year.  

Indeed, the operator’s revenue figure for the month reached KRW41.6bn ($29.2m), highlighting a positive upswing not only in comparison to results from the prior year, but also in comparison to results from the month before – with GKL’s June revenue having settled at KRW37.2bn. 

GKL’s key casino operations are broken down into two segments by the operator – table and machine. Table revenue remained the company’s key revenue driver last month, accounting for KRW38.02bn of the overall figure, up 7.6% year-over-year and 14.2% in comparison to revenue figures from the prior month. Machine revenue also marked a slight increase in comparison to July 2025, rising 0.4% to settle at KRW3.65bn. In comparison to June, however, machine revenue dropped by 6.6%.

Grand Korea Leisure six-month revenue (KRW bn)

The operator also unveiled its cumulative financial figures for the full year to date as part of this report, highlighting an overall revenue of KRW268.86bn for the first seven months of the year – up 8%.  

Broken down, year-to-date table revenue currently rests at a figure of KRW 243.45bn, representing an increase of 7.4% year-over-year. Machine revenues, however, reflect the sharpest increase in the report, rising 15% compared with the same period last year to settle at KRW 25.41bn.  

Despite these broadly positive results for July 2026, table drop – the amount spent on chips by players – declined 0.8% to KRW325.17bn in comparison to June 2026, alongside falling by 4.1% in comparison to July 2025. Over the course of the year so far, however, table drop remains up by 11% at a cumulative figure of KRW2.31trn.  

These latest results come at an interesting juncture for South Korean gaming, as the nation’s tourism industry yesterday called on the government to reconsider proposed casino reforms which have the potential to increase pressure on operators. 

Good to know

At the end of Q1 2026, GKL announced that it would be targeting $340m in casino revenues by 2030

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