Ontario’s regulated online gambling market generated CA$396.3m ($281m) in non-adjusted gross gaming revenue (NAGGR) in August 2026, according to iGaming Ontario’s monthly data. That was 4% below July’s CA$413.6m, although it remained 18% above the CA$334.8m reported in August 2025.
Cash wagers totalled CA$9.74bn, down 1% month on month from CA$9.88bn but up 20% year on year.
The monthly revenue decline was concentrated in betting: NAGGR from the category fell 30% to CA$54.4m, while betting wagers declined 15% to CA$843m. The category covers sports and esports as well as other types of betting, so the figures should not be treated as a sports-only result.
Casino remained the largest category and moved in the opposite direction. Its NAGGR increased 2% from July to CA$336.3m, representing 85% of total market revenue. Casino cash wagers were unchanged at CA$8.78bn, or 90% of all cash wagers. Compared with August 2025, casino NAGGR rose about 26% from CA$267.8m.
Ontario monthly iGaming revenue: April–August 2026
Peer-to-peer poker accounted for CA$5.6m in NAGGR and CA$122m in wagers, approximately 1% of the market on each measure. Both increased from July, by 6% and 5%, respectively.
Active player accounts fell 11% month on month to 1.208 million, while average revenue per active account rose 8% to CA$328. These are account counts rather than unique player numbers, as one person may have accounts with more than one operator.
August ended a four-month run in which monthly NAGGR exceeded CA$400m. The report covers operators under agreement with iGaming Ontario and excludes OLG’s online offering. iGaming Ontario says the figures are unaudited and subject to adjustment.
For broader context, June’s results showed revenue above CA$400m, while a separate Ontario study estimated that 91.1% of online gamblers used regulated sites.
More recently, iGaming Ontario partnered with the Responsible Gambling Council to extend gambling harm prevention resources to 40 post-secondary campuses.
Cash wager figures exclude promotional wagers, and active account figures do not represent unique players